Hi Ewe,
There are tweaks to VBP that have now been checked in, so an svn
update may well help.
Robert.
On 5 February 2014 09:41, Uwe Woessner wrote:
> Hi,
> My reply comes a little late but I ran into the exact same problem and others
> might too thus I am posting my work around here.
>
> it t
Uwe,
could you please write it in more details what you have done to avoid this
problem. I have exactly the same error and also Visual studio 2010 x64.
Thank you!
Cheers,
Ekaterina
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=58652#58652
Hi,
My reply comes a little late but I ran into the exact same problem and others
might too thus I am posting my work around here.
it turned out to be a problem with the log functions.
I commented out
//#include
and all calls to log(osg::INFO,...
in SpatialProperties.cpp.
after that, I was abl
rs-boun...@lists.openscenegraph.org
[mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Martin
Naylor
Sent: 30 April 2010 16:20
To: 'OpenSceneGraph Users'
Subject: [osg-users] build errors in VPB and latest trunks.
Hi all,
I am getting a linker error when trying to build the latest
Naylor
Sent: 30 April 2010 16:20
To: 'OpenSceneGraph Users'
Subject: [osg-users] build errors in VPB and latest trunks.
Hi all,
I am getting a linker error when trying to build the latest vpb against the
trunk of OSG.
Error is as follows:
Error 1 error LNK2005: &qu
Hi all,
I am getting a linker error when trying to build the latest vpb against the
trunk of OSG.
Error is as follows:
Error 1 error LNK2005: "public: void __cdecl
std::basic_ofstream >::`vbase
destructor'(void)"
(??_d?$basic_ofstr...@du?$char_traits@d...@std@@@std@@QEAAXXZ)
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