[osg-users] getting length and width of terrain within a cameras view & ATI Cards and OSG

2010-04-29 Thread David Glenn
Hi All, This is a two part question Part 1; One of the figures that I have to present to the viewer is the width & length of the area of terrain that is covered in the window view. Back when we where doing this in Performer, we had set zoom points, so we had an idea of the width & length as i

Re: [osg-users] getting length and width of terrain within a cameras view & ATI Cards and OSG

2010-04-29 Thread Chris 'Xenon' Hanson
On 4/29/2010 12:07 PM, David Glenn wrote: > One of the figures that I have to present to the viewer is the width & length > of the area of terrain that is covered in the window view. Back when we where > doing this in Performer, we had set zoom points, so we had an idea of the > width & length a

Re: [osg-users] getting length and width of terrain within a cameras view & ATI Cards and OSG

2010-04-29 Thread David Glenn
Chris 'Xenon' Hanson wrote: > > honestly, I've not found the FireGL and corresponding NVidia Quadro cards to > be > effectively better than a consumer-level card with equivalent specs. In the > past, the > FireGL or Quadro drivers are even sometimes less up to date than the > "bleeding edge" >