Hi,
i use osgshadow in osgart, the shadow map work fine. the model is standing on a
plane, shadow cast to the plane, the plane is attach to the pattern, what i
want is to make the plane invisible but the shadow remains, to make it looks
like shadow on the top of pattern. i try alpha blending
Hi weihuan,
i use osgshadow in osgart, the shadow map work fine. the model is standing on a
plane, shadow cast to the plane, the plane is attach to the pattern, what i
want is to make the plane invisible but the shadow remains, to make it looks
like shadow on the top of pattern. i try alpha
Hi, Skylark
thanks a million for your advice. i was using shadow map, shadow volume did not
work. one thing i was confuse, if i add an uniform bool varible to the scene
node, is it can indicate which fragment(pixel) belong to shadow caster object
or receiver object? maybe i just dont know that.
Hi, Skylark
thank you for the detailed explanation. i'll try it.
...
Thank you!
Cheers,
Huan
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http://forum.openscenegraph.org/viewtopic.php?p=28808#28808
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