Hi,
is there an obvious way to know which element a node is composed of
(dots, lines, triangles, quads, polygons,) and iterate over them in a loop?
In an attempt to answer my question, I would say no.
Since a node can be 1 or more models of possibly different
characteristics, I would probably need to pass a visitor, and search for
all the geometry nodes.
Then for every one of those geometry nodes I can check the primitive set
and iterate over its elements.
Can anyone shed some light over my clouded mind and free me of my doubts?
thanks
paulo
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