In our application, we are seeing CullVisitor::getCalculatedNearPlane()
return negative values.
We're using OSG version 1.1, but in looking at 2.0, I don't see anything
which would preclude the near plane from going negative. Should we be
clamping the near to a small positive number, or is thi
, 2007 10:06 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] negative near clipping plane?
In our application, we are seeing CullVisitor::getCalculatedNearPlane()
return negative values.
We're using OSG version 1.1, but in looking at 2.0, I don't see anything
which woul
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