Hi Peter,
I know nothing of c# or Toa, but the one question I can answer is that
the values in setUpViewerAsEmbeddedInWindow(x,y,width,hieght) are for
the glViewport dimensions within the window that your application
creates.
Robert
On 9/27/07, Peter DeSantis <[EMAIL PROTECTED]> wrote:
>
>
> Hel
Hello
Im new to OSG but have produced some
opengl applications previously, some simple
3ds model loading applications using opengl
for viewing in stereoscopic and multiwall
VR settings.
So im trying to get to grips with using
c# with winforms and OSG, using the dotnet
wrappers availabl
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