On Tue, Apr 9, 2013 at 12:34 AM, Chris Hanson xe...@alphapixel.com wrote:
Ok. I can't speak too much for that then. I would not be surprised if the
osgAudio subsystem didn't stop/close the source until exit, which would be
a design deficiency. I think it would be relatively straightforward for
Hello again,
An update - it actually does close the file when destroyed. I forgot that I
was keeping some extra references to the object elsewhere :(
Mea culpa ..
Regards,
Jan
On Tue, Apr 9, 2013 at 12:34 AM, Chris Hanson xe...@alphapixel.com wrote:
Ok. I can't speak too much for that
Hello,
I am trying to integrate osgAudio and I am wondering how to force it to
actually close any open files it may have. In my case, I am loading OGG
Vorbis streams from a temporary file using the osgAudio::FileStream class
and I would like to delete those temporary files when the application
Are you using the FMOD or openAL backend?
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On 04/08/2013 11:00 PM, Chris Hanson wrote:
Are you using the FMOD or openAL backend?
OpenAL with OpenAL-soft.
Regards,
Jan
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Ok. I can't speak too much for that then. I would not be surprised if the
osgAudio subsystem didn't stop/close the source until exit, which would be
a design deficiency. I think it would be relatively straightforward for you
to fix that and submit a patch.
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