Hi everyone,
I don't know if I was very clear in my last post. My problem is to implement in
C# small sfx in nodes in the scenegraph...
The fact is that as soon as the Osg.Node (in the example the _root
Osg.PositionAttitudeTransform) that is added to the scene is enterily monitored
by a C#
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From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christophe Medard
Sent: Tuesday, September 25, 2007 7:59 AM
To: osg-users@lists.openscenegraph.org
Subject: [osg-users] osgDotNet : Nodes adding to scene
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