Hi Nicolas,
Thanks for the writing the useful example. Once you're happy with
your updates to it submit it to osg-submissions.
Cheers,
Robert.
On Wed, Apr 30, 2008 at 12:40 PM, nicolas peña <[EMAIL PROTECTED]> wrote:
> Hi all, As it looks like people find this example useful, I will look at the
I would like to render offline or on server side *(HTTP)* server and get an
render image back to send to the client. would this be a possible things ?
2008/4/30 Adrian Egli OpenSceneGraph (3D) <[EMAIL PROTECTED]>:
> Thanks
>
> 2008/4/30 nicolas peña <[EMAIL PROTECTED]>:
>
> Hi all, As it looks li
Thanks
2008/4/30 nicolas peña <[EMAIL PROTECTED]>:
> Hi all, As it looks like people find this example useful, I will look at
> the issues that had surfaced with all your tests to make the example better
> and more complete (with more options, cleaner exit, etc.). I will try to
> post a newer ver
Hi all, As it looks like people find this example useful, I will look at the
issues that had surfaced with all your tests to make the example better and
more complete (with more options, cleaner exit, etc.). I will try to post a
newer version as soon as possible.
Cheers,
Nicolas.
2008/
Hi Adrian,
Try running the viewer as single threaded by specifying --SingleThreaded on
the command line. I recall having a similar problem and running single
threaded worked for me. I believe there is some threading issues with
GraphicsWindowWin32 currently.
Jason
On Wed, Apr 30, 2008 at 5:50
Hi
no it doesnt bring more inside
sorry
2008/4/30 Mathias Fröhlich <[EMAIL PROTECTED]>:
>
> Hi,
>
> On Wednesday 30 April 2008 10:49, Adrian Egli OpenSceneGraph (3D) wrote:
> > under linux fedora (NVidea)
> > it renders just black, with options -show it renders without any issue
> Tested with n
Hi,
On Wednesday 30 April 2008 10:49, Adrian Egli OpenSceneGraph (3D) wrote:
> under linux fedora (NVidea)
> it renders just black, with options -show it renders without any issue
Tested with nvidia on suse 10.2 with a reflective cow in the bitmap.
Does setting OSGNOTIFYLEVEL bring more insight?
I tested the example on:
Windows Vista : NVidea Quadro FX 570M :
PixelBufferWin32::makeCurrentImplementation, wglMakeCurrent error: The
requested resource is in use.
and crashs
under linux fedora (NVidea)
it renders just black, with options -show it renders without any issue
adrian
2008/4/29 Ja
Thanks for the example. :) I've been trying to do something similar,
and this gives me a good basis to tinker from.
I just tried out this example, which seems to work fine. However, if I
change the file output from .bmp to .jpg, the resulting image is
corrupted. Any ideas why this is? I tried
perfect
2008/4/29 nicolas peña <[EMAIL PROTECTED]>:
> Opps, The option is not "-view" but "-show"
>
> Cheers,
>
>Nicolas.
>
> 2008/4/29 nicolas peña <[EMAIL PROTECTED]>:
>
> Hi all,
> >
> > As proposed in a recent thread I have implemented a quite
> > simple example to show ho
Opps, The option is not "-view" but "-show"
Cheers,
Nicolas.
2008/4/29 nicolas peña <[EMAIL PROTECTED]>:
> Hi all,
>
> As proposed in a recent thread I have implemented a quite simple
> example to show how to render without showing any window at all.
> As pointed out by Adria
Hi all,
As proposed in a recent thread I have implemented a quite simple
example to show how to render without showing any window at all.
As pointed out by Adrian this could by useful for server side rendering.
The example is very simple right now. Every frame is saved to a file
(overwri
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