Hi all I use VDSM and I have a self shadowing issue. The polygons with both faces visible flicker with the shadow. Imagine this is the case for a fence around a house. The fence polygons show the fence texture on both sides.
Did anybody experience the same behavior and find a good solution for this? Daniel
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org