Re: [osg-users] osgText artifacts

2009-11-07 Thread Robert Osfield
Hi Don, My guess this is a minification mipmapping issue on the texture atlas where the neighbouring glyph images are bleeding into the character you want to render. Choosing a font resolution nearer to your screen resolution will probably help. Robert. On Fri, Nov 6, 2009 at 7:10 PM, Don

Re: [osg-users] osgText artifacts

2009-11-07 Thread Robert Osfield
On Sat, Nov 7, 2009 at 10:46 AM, Robert Osfield robert.osfi...@gmail.com wrote: Hi Don, My guess this is a minification mipmapping issue on the texture atlas where the neighbouring glyph images are bleeding into the character you want to render.   Choosing a font resolution nearer to your