Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-05 Thread Robert Osfield
Hi Clement, On 5 March 2012 03:04, clement@csiro.au wrote:    My program was using coin3D for volume rendering before.  Now it is replaced with osg, but I still want the existing machine is able to run osg version.  Last time you mentioned it is possible to implement a crude 3D volume

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-04 Thread Clement.Chu
...@lists.openscenegraph.org] On Behalf Of Robert Osfield [robert.osfi...@gmail.com] Sent: Friday, 2 March 2012 8:24 PM To: OpenSceneGraph Users Subject: Re: [osg-users] osgVolume RayTracedTechnique problem Hi Clement, On 2 March 2012 04:12, clement@csiro.au wrote: The graphic details of this machine is Intel

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-02 Thread Robert Osfield
Hi Clement, On 2 March 2012 00:47, clement@csiro.au wrote:  I have updated the driver on one of machines.  The 3D texture message is gone, but I got other message. Warning: Could not find plugin to read objects from file shaders/volume.vert. Warning: Could not find plugin to read

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-02 Thread Robert Osfield
Hi Clement, On 2 March 2012 04:12, clement@csiro.au wrote: The graphic details of this machine is Intel Q35 Express Chipset.  Is osgVolume not support this chipset? I'm rather surprised that you'd even attempt volume rendering on such in capble hardware. Volume rendering is one of most

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Robert Osfield
Hi Clement, On 29 February 2012 14:26, clement@csiro.au wrote:   My program is set to use RayTracedTechnique for display voxel.  I tested the same program on windows XP and windows 7 machines.  Only windows 7 machine can display the image properly.  In windows XP, it shows the cube

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
-users-boun...@lists.openscenegraph.org [osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield [robert.osfi...@gmail.com] Sent: Thursday, 1 March 2012 7:59 PM To: OpenSceneGraph Users Subject: Re: [osg-users] osgVolume RayTracedTechnique problem Hi Clement, On 29 February 2012 14

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Robert Osfield
From: osg-users-boun...@lists.openscenegraph.org [osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield [robert.osfi...@gmail.com] Sent: Thursday, 1 March 2012 7:59 PM To: OpenSceneGraph Users Subject: Re: [osg-users] osgVolume RayTracedTechnique problem Hi

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
To: OpenSceneGraph Users Subject: Re: [osg-users] osgVolume RayTracedTechnique problem Hi Clement, Check the console output from the OSG for errors, the OSG itself doesn't create pop up for error reporting as it's a scene graph not a user interface tool. As for other OpenGL applications not having

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
] On Behalf Of clement@csiro.au [clement@csiro.au] Sent: Thursday, 1 March 2012 11:32 PM To: osg-users@lists.openscenegraph.org Subject: [ExternalEmail] Re: [osg-users] osgVolume RayTracedTechnique problem Hi Robert, If I set to use RayTracedTechnique, the output message shows below

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Robert Osfield
Hi Clement, On 1 March 2012 12:47, clement@csiro.au wrote:   I think all my windows xp machines cannot support 3D texture.  Is possible to force osg to use 2D texture on osgVolume?  Thanks. osgVolume is designed around 3D texturing, both the fixed function and shader techniques use 3D

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
-users-boun...@lists.openscenegraph.org [osg-users-boun...@lists.openscenegraph.org] On Behalf Of Robert Osfield [robert.osfi...@gmail.com] Sent: Friday, 2 March 2012 2:02 AM To: OpenSceneGraph Users Subject: Re: [osg-users] osgVolume RayTracedTechnique problem Hi Clement, On 1 March 2012 12:47

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
-users] osgVolume RayTracedTechnique problem Hi Clement, On 1 March 2012 12:47, clement@csiro.au wrote: I think all my windows xp machines cannot support 3D texture. Is possible to force osg to use 2D texture on osgVolume? Thanks. osgVolume is designed around 3D texturing, both the fixed

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Jean-Sébastien Guay
Hello Clement, One of the machines is using Intel E8300 Du e core 2.83 cpu with using on board graphic. Another XP machine I created by virtual machine. You're kind of setting yourself up for problems trying to get an advanced technique like GPU ray tracing working on onboard graphics

Re: [osg-users] osgVolume RayTracedTechnique problem

2012-03-01 Thread Clement.Chu
[clement@csiro.au] Sent: Friday, 2 March 2012 11:47 AM To: osg-users@lists.openscenegraph.org Subject: [ExternalEmail] Re: [osg-users] osgVolume RayTracedTechnique problem Hi Robert, I have updated the driver on one of machines. The 3D texture message is gone, but I got other message

[osg-users] osgVolume RayTracedTechnique problem

2012-02-29 Thread Clement.Chu
Hi, My program is set to use RayTracedTechnique for display voxel. I tested the same program on windows XP and windows 7 machines. Only windows 7 machine can display the image properly. In windows XP, it shows the cube filled with white colour. I found out the problem is related to