Hi Michele
That looks to be a problem with osgArt, think it is saying that you have a
function called setSize in a header file but no implementation in the cpp.
Have a look for the implementation
Cheers
Tom
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Hi,
i got this problem compiling osgart with trunk of osg
Microsoft (R) Windows Resource To Object Converter Version 9.00.30729.01
1Copyright (C) Microsoft Corporation. All rights reserved.
1adding resource. type:MANIFEST, name:2, language:0x0409, flags:0x30, size:2048
1VideoLayer.obj : error
I am very sorry, i tried it again and texture rectangle working, so Thomas you
are right. but this bug would be corrected.
Thank you!
Cheers,
Huan
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Hi,
i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was
blinking, but before that i used osgart with osg2.8.3 everything all right,
does anyone meet the same problem? i use win7 64bit and vs2008 compile 32bit
osg.
Thank you!
Cheers,
Huan
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Hi Huan
i compiled osgart 2.0 RC3 with osg2.9.8, when running the video screen was
blinking, but before that i used osgart with osg2.8.3 ?everything all
right, does anyone meet the same problem? i use win7 64bit and vs2008
compile 32bit osg
Are you using texture 2d for your video streams, if so
Thank you! Thomas. osgart default using texture 2D, it seems change osgart to
using texture rectangle still blinking, i guess would back to 2.8.3.
Cheers,
Huan
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http://forum.openscenegraph.org/viewtopic.php?p=32153#32153
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