Hi all, I recently tried running osgmotionblur example on my macbook pro and I recieved the following error: OpenGL extension 'GL_ARB_shader_objects' is supported. OpenGL extension 'GL_ARB_vertex_shader' is supported. OpenGL extension 'GL_ARB_fragment_shader' is supported. OpenGL extension 'GL_ARB_shading_language_100' is supported. OpenGL extension 'GL_EXT_geometry_shader4' is supported. OpenGL extension 'GL_EXT_gpu_shader4' is supported. glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.2 OpenGL extension 'GL_ARB_vertex_program' is supported. Setting up osg::Camera::FRAME_BUFFER Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent Uniform Adding parent OpenGL extension '' is not supported. Setting up osg::Camera::FRAME_BUFFER Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,) Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,) Warning: detected OpenGL error 'invalid operation' after RenderBin::draw(,)
This basically renders the model w/o blur. My hardware is: MacBook Pro Nvidia 8600...latest drivers Anyone else see something similar on other platforms? Any suggestions on what would be causing problems? biv _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org