Hi all,
I recently tried running osgmotionblur example on my macbook pro and I  
recieved the following error:
OpenGL extension 'GL_ARB_shader_objects' is supported.
OpenGL extension 'GL_ARB_vertex_shader' is supported.
OpenGL extension 'GL_ARB_fragment_shader' is supported.
OpenGL extension 'GL_ARB_shading_language_100' is supported.
OpenGL extension 'GL_EXT_geometry_shader4' is supported.
OpenGL extension 'GL_EXT_gpu_shader4' is supported.
glVersion=2, isGlslSupported=YES, glslLanguageVersion=1.2
OpenGL extension 'GL_ARB_vertex_program' is supported.
Setting up osg::Camera::FRAME_BUFFER
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
Uniform Adding parent
OpenGL extension '' is not supported.
Setting up osg::Camera::FRAME_BUFFER
Warning: detected OpenGL error 'invalid operation' after  
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after  
RenderBin::draw(,)
Warning: detected OpenGL error 'invalid operation' after  
RenderBin::draw(,)

This basically renders the model w/o blur. My hardware is:
MacBook Pro Nvidia 8600...latest drivers

Anyone else see something similar on other platforms? Any suggestions  
on what
would be causing problems?
biv
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