Hi Su Hu,

Do you mean the you are using osgParticle::PrecipitationEffect to render the
rain and snow, or do you mean you've modified the osgparticle example?

The warnings look like graphics context setup issue, do other examples work
fine?

Robert.

2009/3/27 su hu <ttts...@gmail.com>

> Hi all,
>
> I use osgpartilce to simulate rain and snow in our scene. I used osg2.2
> before and everything was right.
>
> Now I use osg2.8. Rain or snow can not be drawn(only some points are drawn)
> and fps is very very low.
>
> I ran osgparticle.exe and get information as attached image1(particle.jpg).
> After execution of my application or osgparticle.exe , whole system is very
> slow.  Then I open the control panel of ATI, I get a warning as attached
> image2(warning.jpg).
>
> My graphics card is ATI X1600, OS is WinXP professional.
>
> Thanks for your help.
>
> Su Hu
>
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