Hi OSGUsers,
I have found some strange behaviors using osgpick example in latest
development revision.
When I load a terrain using osgpick It doesn't show anything. If I move away
the hud disappeares and the terrain pops up.
I have tried to run the instance through vs debugger and I haven't found
Hello Carlo,
1 - osgText (osgfreetype plugin): The plugin doesn't free memory
correctly, I think there are a massively memory leak.
There is a submission in the queue for a crash on exit related to the
freetype plugin. It's not a memory leak, it's a use of a pointer after
it's been freed.
Hi Jean,
thanks for the reply. I have seen the related submission just now.
We have found that there is no correlation between osgText and the
disappearing of HUD in osgPick.
This strange behavior is caused by the missing of the CoordinateSystem Node
in the osgdem generation.
Thanks again
Carlo
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