Re: [osg-users] osgviewerQT and QOSGWidget issues

2010-01-19 Thread Ant Kennedy
Many thanks guys it looks like that's fixed the problem Cheers, Ant -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22866#22866 ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lis

Re: [osg-users] osgviewerQT and QOSGWidget issues

2010-01-18 Thread Martin Beckett
Theres a problem with the QOSGwidget (at least on windows) You need to add a: Code: QPaintEngine* QOSGWidget::paintEngine () const { return 0; } see http://forum.openscenegraph.org/viewtopic.php?t=4432&highlight= Martin -- Read this topic online here: http://forum.opensce

Re: [osg-users] osgviewerQT and QOSGWidget issues

2010-01-18 Thread Don Leich
Hi Ant, This has come up before and there are a few changes that should fix this. I think it's possible that one or the other fix will solve your problem. It was inconclusive if one or the other works in all or just some cases, but it seems safe to do both fixes. 1) Override virtual function QPa

[osg-users] osgviewerQT and QOSGWidget issues

2010-01-18 Thread Ant Kennedy
Hi, I am having some issues with the osgviewerQT example. I can get it to build fine in OSG 2.9.6 but when using the QOSGWidget the scene is displayed but does not appear to be refreshing/clearing properly at each new frame as the image appears to be flashing cow/black. Any suggestions on how t