Thanks Gerrick, the shader works fine under Linux, change merged and
submitted to OpenSceneGraph-Data svn.
On Fri, Dec 19, 2008 at 7:30 PM, Gerrick Bivins
gbiv...@objectreservoir.com wrote:
This shader failed to compile on my mac and I noticed there was a TODO note
in the code to fix it...
This shader failed to compile on my mac and I noticed there was a TODO note
in the code to fix it...
This should work now, although I don't have a linux or windows box to test
it at the moment.
Gerrick
osgwidgetshader-frag.glsl
Description: Binary data
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