[osg-users] possible OSG 3.0.0 regression - different handling of transparencies in DDS texture loader?

2011-07-06 Thread Christian Buchner
Hi, I've just tested our app against OSG 3.0.0, mostly because it has some rudimentary Multitouch support which I hope to extend on. During the upgrade we only stumbled across a renamed header file (MatrixManipulator to CameraManipulator). No big deal - some extra preprocessor macros in the code

Re: [osg-users] possible OSG 3.0.0 regression - different handling of transparencies in DDS texture loader?

2011-07-06 Thread Jason Daly
On 07/06/2011 01:32 PM, Christian Buchner wrote: Hi, I've just tested our app against OSG 3.0.0, mostly because it has some rudimentary Multitouch support which I hope to extend on. During the upgrade we only stumbled across a renamed header file (MatrixManipulator to CameraManipulator). No big