hi all,
i am trying to change Projection matrix from perspective to
Orthographic
i am not finding proper way to do that..
i am trying..
void GraphicsScene::makeOrtho()
{
osg::BoundingSphere bs = mRootNode-getBound();
double
Hi Nitin,
There isn't really any proper way to convert between orthographic and
perspective projections, the two are essentially incompatible
projections.
You can try to make best mappings based the eye point, center of
rotation and your field of view in perspective, which makes the scene
look
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