Hello Tom!
Looks like there was an issue in uploading the screenshot?
Could you post a minimal/complete/reproducible example of the code that you
use? Maybe someone will be able to spot the issue just by looking at the
code.
-- Vaillancourt
On Tuesday, 27 October 2020 18:58:06 UTC-4, Tom Po
Hello,
im trying to render a texture to an quadrilateral. The quadrilateral is
the calculated by the intersection view frustum with aplane. So the image
basically a perspective projection of the original image.
Unfortunately the texture coordinates are not interpolated correctly such
that t
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