As I've hit the same problem some time ago, seeing already the third person
having the same problem makes me think this issue deserves special notice
somewhere.
2014-05-16 16:17 GMT+07:00 Robert Osfield :
> HI Christian,
>
> This difference is likely down to a bug fix in OSG-3.2 that meant that
HI Christian,
This difference is likely down to a bug fix in OSG-3.2 that meant that
Camera state you set up is honoured rather then being discarded. This
change means that if you set up your own Camera and then assign it to
the viewer the you can easily mis the global StateSet settings that
the
Hi all,
For my project, I've done an update from 3.0.1 to 3.2.0 and got a strange
behaviour of rendered text.
The Text appears blocky and like a bold font.
After 2 days of debugging I found the problem at the call adding the camera to
the viewer.
// Add the Camera to the Viewer
viewer
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