Re: [osg-users] shader leakage (WAS traversal question w/latest developerrelease-blacknodes)

2008-02-25 Thread sherman wilcox
Thanks Mike - glad to hear the problem manifested for you as well. If I can be of any additional assistance let me know. On Mon, Feb 25, 2008 at 12:03 PM, Mike Weiblen <[EMAIL PROTECTED]> wrote: > Hi Sherman, > > Finally had a chance to look at your repro, and I agree it is an OSG > bug. It's a

[osg-users] shader leakage (WAS traversal question w/latest developerrelease-blacknodes)

2008-02-25 Thread Mike Weiblen
Hi Sherman, Finally had a chance to look at your repro, and I agree it is an OSG bug. It's a consequence of the unique handling of glProgram state within OpenGL; I thought we'd fixed this before, but you seem to have uncovered a different failure vector. In the repro example you gave me, since I