For all those out there who wonder if it is possible, please find attached an
example program that illustrates, how to use :
- composite viewer with 2 views
- both rendering the same scene
- both using a post render camera to apply postpro effects
If you run the example with --rtt argument, the
Hi Daniel,
I'm rather lost with exactly what you want to do and the code you've used.
It's probably most productive to just point you in the direction of code
that probably does something similar to what you are after. The
osgdistortion example is probably a good place to start - this renders the
Hi all
I have a composite viewer, where the main camera renders to texture. No I added
a slave camera (POST_RENDER that uses the same graphics context as the main
camera). I had a screen quad child on which I would like to render the texture
from the main camera. But all I get is a black screen
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