your render bin must be a depth sorted bin, created e.g. like
pStateSet->setRenderBinDetails( 5, "*DepthSortedBin*" )
the TRANSPARENT_BIN is depth sorted by default.
Christian
2014-02-03 Daniel Schmid :
> Hi all
>
>
>
> I have a custom renderstage, that I use for prerendering of a
> sub-s
Hi all
I have a custom renderstage, that I use for prerendering of a sub-scenegraph.
The drawables within are stacked along the y axis (up) to simulate priority,
the projection is done as view-from-top. The highest-y drawable is supposed to
be drawn last (topmost). Since I look down on from abo
2 matches
Mail list logo