[osg-users] texture as lat/lon-limited overlay on an osgTerrain database

2008-08-20 Thread John Vidar Larring
Hi Robert, > osgSim::SphereSegment doesn't have any support for texture > coordinates, so if you want to texture them then you'll need to use > osg::TexGen/TexGenNode to create the texture coordinates. OK, maybe there's a simpler solution to my original problem, which is applying a "dynamic" te

Re: [osg-users] texture as lat/lon-limited overlay on an osgTerrain database

2008-08-20 Thread Robert Osfield
Hi John, Data that can potentially cover the whole globe introduces problems when trying to use texgen to generate the coordinates. Due to this limitation of texgen the OverlayNode is not suitable. The fact that the texture is predefined also means that OverlayNode is not really suitable. Sphe