"Abhishek Bansal" writes:
> If I add _SECURE_SCL=0 to preprocessor definitions in VS2008 it works fine
> for osg 2.9.12 also.
> I dont understand the problem :(
This sounds like a mix of release and debug versions of the library, or
different runtimes from different compiler versions... definite
Hi,
Ok !!
I found a rather strange solution.
If I add _SECURE_SCL=0 to preprocessor definitions in VS2008 it works fine for
osg 2.9.12 also.
I dont understand the problem :(
Thank you!
Cheers,
Abhishek
--
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.
"Abhishek Bansal" writes:
>>
>> Then you can copy the SmoothingVisitor source code from 3.0.1 into your
>> plugin in order to use that non-faulty code.
>>
>
>
> Yes ! I will try to do that and let you know of the results.
> But as i said I also tried with manual normal calculations they are als
>
> Then you can copy the SmoothingVisitor source code from 3.0.1 into your
> plugin in order to use that non-faulty code.
>
Yes ! I will try to do that and let you know of the results.
But as i said I also tried with manual normal calculations they are also not
working.
Thank You
-Abhishek
"Abhishek Bansal" writes:
> Hi,
>
> Thank You for your reply !
>
> But the issue is thst I am creating a plugin for one proprietary SDK
> based on OSG. I dont have access to source code of OSG they are
> using. I built my plugin with binaries provided by them and OSG 3.0.1.
>
Then you can copy th
Hi,
Thank You for your reply !
But the issue is thst I am creating a plugin for one proprietary SDK based on
OSG. I dont have access to source code of OSG they are using. I built my plugin
with binaries provided by them and OSG 3.0.1.
What could be the bug if you have any idea ?
Thank you!
"Abhishek Bansal" writes:
> Hi,
>
> I am trying to develop a plugin which loads IGES file. I am getting Indexed
> triangle list using OpenCascade. I am using osgUtil::smoother to calculate
> normals. on final mesh.
>
> My problem is that i get proper normals in OSG 3.0.1. But in
> OpenSceneGraph
Hi,
I am trying to develop a plugin which loads IGES file. I am getting Indexed
triangle list using OpenCascade. I am using osgUtil::smoother to calculate
normals. on final mesh.
My problem is that i get proper normals in OSG 3.0.1. But in OpenSceneGraph
2.9.12 i dont get any normals (i cant s
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