Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Ulrich Hertlein
Hi Tomas, On 6/09/10 3:27 , Tomas Starka wrote: > Well, my mistake, I didn't make myself clear. I , of course, have vsync set > as "Use > application settings" in drivers (nVidia Control Panel). It's by the way a > default value. > But I can't seem to make my application to disable vsync. In OGL

Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Tomas Starka
Well, my mistake, I didn't make myself clear. I , of course, have vsync set as "Use application settings" in drivers (nVidia Control Panel). It's by the way a default value. But I can't seem to make my application to disable vsync. In OGL I did it quite simply by wglSwapInterwalEXT, but since OS

Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Frederic Bouvier
Le 05/09/2010 19:06, Tomas Starka a écrit : > Thanks, but as I've wrote earlier: Driver change isn't an option. I believe, > that OSG have some clean way to do this. I just can't figure it out. I don't think OSG is able to override driver settings. You have to switch it off in the user settings

Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Tomas Starka
Thanks, but as I've wrote earlier: Driver change isn't an option. I believe, that OSG have some clean way to do this. I just can't figure it out. -- Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=31336#31336 __

Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Yurii Monakov
Hi Thomas. VSync could be switched on explicitly in the driver settings overriding any application setting. ___ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Re: [osg-users] vsync false doesn't change frame rate

2010-09-05 Thread Tomas Starka
Hi, I have the same problem. I'm using win7 x64 with GeForce 9800 GTS. I've grabed the code from osgwindow example and added traits->vsync = false; It looks like this: Well I could'n post because: "You must have 2 posts before you can post URL's/Links." And there was none. Aside from that I d

Re: [osg-users] vsync false doesn't change frame rate

2009-07-13 Thread Vican, Justin E.
: Monday, July 13, 2009 11:02 AM To: OpenSceneGraph Users Subject: Re: [osg-users] vsync false doesn't change frame rate On 13/7/09 4:42 PM, Jean-Sébastien Guay wrote: > Hi Bob, > >> Hi all, I’m trying to get frame rates above 60Hz, and when I set the >> traits->vsync = f

Re: [osg-users] vsync false doesn't change frame rate

2009-07-13 Thread Ulrich Hertlein
On 13/7/09 4:42 PM, Jean-Sébastien Guay wrote: Hi Bob, Hi all, I’m trying to get frame rates above 60Hz, and when I set the traits->vsync = false it has no effect. I’m getting the default camera created by the View in the Viewer and re-setting its traits. Is that not the right approach? Check

Re: [osg-users] vsync false doesn't change frame rate

2009-07-13 Thread Jean-Sébastien Guay
Hi Bob, Hi all, I’m trying to get frame rates above 60Hz, and when I set the traits->vsync = false it has no effect. I’m getting the default camera created by the View in the Viewer and re-setting its traits. Is that not the right approach? Check your display settings (in your OS - nvidia

[osg-users] vsync false doesn't change frame rate

2009-07-13 Thread Bob Youmans
Hi all, I'm trying to get frame rates above 60Hz, and when I set the traits->vsync = false it has no effect. I'm getting the default camera created by the View in the Viewer and re-setting its traits. Is that not the right approach? Thanks, Bob __