Re: [osg-users] Windows users - VS2008 comments

2009-04-06 Thread Tanguy Fautre
Hi Sherman, VS2008 has been slowly adopted by C++ developers, because when compared to VS2005 it does not features anything new that is easily visible. My experience is that if you get the choice between VS2005 and VS2008, go for VS2008. It's more stable in general (the C++ compiler and the C++

Re: [osg-users] Windows users - VS2008 comments

2009-04-06 Thread Donald Cipperly
We upgraded from VS2003 to VS2008 a few months ago and the only issue we ran into was in the conversion of existing projects from VS2003 to VS2008. It seems there are a few issues with optimization settings from converted projects. Some of our projects that were showing as having /O2

Re: [osg-users] Windows users - VS2008 comments

2009-04-06 Thread Gordon Tomlinson
__ From: osg-users-boun...@lists.openscenegraph.org [mailto:osg-users-boun...@lists.openscenegraph.org] On Behalf Of Donald Cipperly Sent: Monday, April 06, 2009 6:26 AM To: OpenSceneGraph Users Subject: Re: [osg-users] Windows users - VS2008 comments We upgraded

Re: [osg-users] Windows users - VS2008 comments

2009-04-04 Thread Roger James
sherman wilcox wrote: Slightly off-topic for this mailing list but here goes. For the Windows users out there, those of you that are using or know of developers using VS2008 - any comments? Problems, benefits, pros/cons? My project is using VS2005 and has been for a while now but I'm

Re: [osg-users] Windows users - VS2008 comments

2009-04-04 Thread Gordon Tomlinson
The parallel switch works just great in 2005, we have been using for ages... not had an issue yet, need to ensure dependencies are set right though ( don't know is 2008 does it any better ) __ Gordon Tomlinson