On Thu, Feb 18, 2021 at 05:08:36PM +, Robert Osfield wrote:
> The texture->setMaxAnisotropy() is a straight forward C++ method, the only
> reason for it to crash would be for the method to be called on a nullptr or
> invalid texture pointer.
Thanks for the hint.
I've checked that with gdb, it
The texture->setMaxAnisotropy() is a straight forward C++ method, the only
reason for it to crash would be for the method to be called on a nullptr or
invalid texture pointer.
Most likely the bug stems from simgear so I would suggest contacting the
FlightGear team to see if they can reproduce the
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