Hi all,
For one of our projects which we are connecting to OSG, we use YCbCr
pixels where possible, via the GL_APPLE_ycbcr_422 OpenGL extension on
Mac OS X and/or the GL_MESA_ycbcr_texture OpenGL extension on Linux.
I see no support for these extensions in OSG, and I wonder if anyone
has
Hi Stephen,
it sounds though from the error that you are trying to mix a CLR
(.NET runtime) application with the native C++ compiled OSG.
Is this something I am going to have to give up on, or is it possible
to use OSG with .NET, and is it a simple configuration that I am
missing...
These
An OSG book (probably a set of books) is in the very
early stages of development. We do not have a schedule yet. We're just working
on the form the book(s) will take, table of contents, etc.
The OpenGL Programming Guide is the definitive
OpenGL book, but if you are already familiar with ano
Hi. My previos post... I asked for OSG 1.0, which is integrated with delta 3d.
thx
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Hi.
I would like to enable multisampling on certain nodes. How to do it?
bye,ivan
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Is there a OSG book? Either purchasable on Amazon or available in PDF?
What book do you recomend for OpenGL? I am a little lost on how OSG uses OpenGL.
bye,ivan
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Does anybody test my application ?!?!
From: "Leo Orlandini" <[EMAIL PROTECTED]>
Reply-To: osg users
To: osg-users@openscenegraph.net
Subject: Re: [osg-users] PagedLOD...problem with setFileName() method
Date: Fri, 06 Oct 2006 19:24:33 +
I've already checked these facts...I'm sure that in
This mail is some kind of follow-up to Anders Backman's MRT thread
http://openscenegraph.org/archiver/osg-users/2006-February/0502.html
and my own about FBOs
http://openscenegraph.org/archiver/osg-users/2006-September/0694.html
About the workaround in osgUtil::RenderStage::runCameraSetUp which
Thinking ahead, I came across this article on the (UK) Computer Weekly
website, 8th Oct 2006
Microsoft releases Visual Studio beta
by Antony Savvas
Wednesday 27 September 2006
Microsoft has released a beta of Visual Studio 2005 Service Pack (SP) 1 via
its Microsoft Connect website.
The company sa
hi all,
i am new guy of osg.sorry but i have no time to check the
mail-archive.i know the cluster culling is very useful,and have read the
code of it.but i still don't understand how it works.if some one don't feel
boring,please give me a explanation on cluster culling's theory.thanks a
lot
Hello,
I downloaded the source code OSG_OP_OT-1.2.zip and 3rd party library to compile openscenegraph in Visual Studio 2005.
The compiling works fine. And some of demos work fine.But the demo osgText doesn't work. It gives a lot of error message as follows,
Warning: unable to allocate textur
Hello everyone, again!!
I have found very sparse discussion of this on the mailing lists, and
am confused..
I assumed OSG worked with both Win32 and .NET, but am wondering if
that is not the case.
I have been porting my os x app to Windows, but with limited
experience of the platform I ch
Hi All,It school half term so we are heading down south like all the migrating birds. We'll be return back north before the spring though... I'll back back here next Friday.Have fun,Robert.
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Hi Sherman,I don't know the cause of the mememory consumption, I haven't seen any reports of leaks relating to osgDB::Archive before. You usage is unusual though. Typically one allocates one archive and populates this with many files.
Robert.On 10/7/06, sherman wilcox <[EMAIL PROTECTED]> wrote:
I
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