RE: [osg-users] OpenFlight LightPoint Problem (OpenFlight version 15.7)

2007-02-23 Thread Brian R Hill
). A breakpoint at LightPointRecords.cpp line 78 might also be illuminating (excuse the pun) then step through the code if that breakpoint gets hit. -Paul From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian R Hill Sent: Thursday, February 22, 2007 10:47 AM To: osg users

RE: [osg-users] OpenFlight LightPoint Problem (OpenFlightversion 15.7)

2007-02-23 Thread Brian R Hill
are indexing into an empty palette. I'm not sure what the OSG OpenFlight plugin does in that case, but I imagine it ain't pretty. :-) Paul Martz Skew Matrix Software LLC http://www.skew-matrix.com 303 859 9466 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian R Hill Sent

RE: [osg-users] OpenFlight LightPoint Problem (OpenFlightversion 15.7)

2007-02-23 Thread Brian R Hill
Paul, Unfortunately I'm only at version 1.1 :( Here's the test case I put together for the light point appearance pool in PaletteRecords.cpp: Brian #if 1 // check if parent pool overrides and that the pool exists if (document.getLightPointAppearancePoolParent()) {

[osg-users] OpenFlight LightPoint Problem

2007-02-22 Thread Brian R Hill
Folks, Light points in external references aren't being loaded. When I load the individual files the light points are fine. When I load them as external references in another file the lightpointnodes are created but they are empty (zero light points). Any ideas? Thanks, Brian

[osg-users] OpenFlight LightPoint Problem (OpenFlight version 15.7)

2007-02-22 Thread Brian R Hill
Folks, Clarification: These are Creator 2.5.1 files (OpenFlight 15.7) Light points in external references aren't being loaded. When I load the individual files the light points are fine. When I load them as external references in another file the lightpointnodes are created but they are

Re: [osg-users] disabling automatic near far computation

2007-02-20 Thread Brian R Hill
I had to do it this way: viewer.getCullSettings().setComputeNearFarMode(osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR); Brian

Re: [osg-users] OpenFlight Loader Discarding Material

2006-10-06 Thread Brian R Hill
Hi Brede, Works for me. Thanks, Brian Brede Johansen [EMAIL PROTECTED] Sent by: [EMAIL PROTECTED] 10/06/2006 09:39 AM Please respond to osg users osg-users@openscenegraph.net To osg users osg-users@openscenegraph.net cc Subject Re: [osg-users] OpenFlight Loader Discarding

[osg-users] OpenFlight Loader Discarding Material

2006-10-05 Thread Brian R Hill
Folks, I just upgraded from OSG 0.9.7 to 1.1.0 and found that the new OpenFlight loader is discarding materials defined for geometry that has lighting turned off. Our application uses the materials and toggles the lighting on/off through runtime controls and we have a large number of legacy flt

Re: [osg-users] LightPointNode performance

2006-09-15 Thread Brian R Hill
My ati mobility 9700 has horrible performance with when using smoothed points (GL_POINT_SMOOTH). Brian This is a