Re: [osg-users] osgprerender dynamic texture resize

2007-06-01 Thread Jiri Vadura
a new texture object. In theory the OSG could be updated to support this. I'm very busy so can't go off investigating this. I would say in general resizing FBO's and associated texture objects isn't something that I would recommend for real-time apps, witth or without OSG su

[osg-users] osgprerender dynamic texture resize

2007-06-01 Thread Jiri Vadura
27;s ok. Now, if I try to change texture size while rendering BackFaceTexture->setTextureSize(render_width, render_height); -- not working BackFace_camNode->setViewport(0,0,render_width, render_height); -- seems to work (reattaching it makes no difference¨here) nothing happens.