Hi Christophe,
in order to build VPB, you have to build OpenSceneGraph and gdal
(http://www.gdal.org/) before that and have installed them in a way, the
CMake-find-scripts of VPB can find them.
Rudi
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
.
On 7/5/07, Wiedemann, Rudolf, OPS3 <[EMAIL PROTECTED]>
wrote:
> Hi Robert,
>
> I need to link OpenSceneGraph statically to my application, so I
> completed the new registration of the plugin-readerwriters
> ("REGISTER_OSGPLUGIN") according to your osgstaticviewer
ported over to use
CMake
Hi Rudolf,
what I do for the external is to edit the svn:externals property once
OSG is downloaded to point to https instead of http, maybe you can try
that.
jp
Wiedemann, Rudolf, OPS3 wrote:
> Hi Robert,
>
> it was just a faulty setting of "GDAL_DIR&qu
added its use to my
working copy of VPB.
Is it possible to merge this into the repository (I can submit the
files), or is this a too special case?
Rudi
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Tuesday, June 26, 2007 8:32 PM
To:
2 PM
To: osg users
Subject: Re: [osg-users] VirtualPlanetBuilder now ported over to use
CMake
On 6/26/07, Wiedemann, Rudolf, OPS3 <[EMAIL PROTECTED]>
wrote:
> did you already check in the changed/ missing files?
> I did an svn-update, but there is no "FindOSG.cmake" or
"
Hi Robert,
did you already check in the changed/ missing files?
I did an svn-update, but there is no "FindOSG.cmake" or "FindGDAL.cmake"
and it doesn't compile using cmake.
Rudi
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Tuesday
and intensely one
can arouse one's instinct for survival"
-Master Tambo Tetsura
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Wiedemann,
Rudolf, OPS3
Sent: 18 April 2007 15:33
To: osg-users@openscenegraph.net
Subject: [osg-users] no return fro
Hello,
I'm running OSG-1.2 under SuSE-Linux-10.1 on a dual-core notebook with a
GeForce Go 7900 GTX.
When I run "osgsimple cow.osg" and then close the appearing
Producer::RenderSurface by a mouse-click on the close button, the
program seems to hang.
It can only be terminated by pressing . But an a
Hello,
I'm trying to run the osgsimpleviewerQT4-example
(OSG_OP_OT-Nightly-Tarball 2007-02-04 and Qt-4.2.1 on SuSE 10.1).
When I start it from the bash (argument: cow.osg), only the message
"X11WindowingSystemInterface, xInitThreads() multi-threaded X support
initialized." appears, but the program
myself ;-) )?
Rudi
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert
Osfield
Sent: Friday, November 24, 2006 2:20 PM
To: osg users
Subject: Re: [osg-users] OSG logo
HI Rudof,
On 11/24/06, Wiedemann, Rudolf, OPS3 <[EMAIL PROTECTED]>
wrote:
> d
Hi,
does anyone already have an "About OSG"-Qt4-widget like the
"About-Qt"-widget (with the embedded osglogo)?
Rudi
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Hi Cesar,
on a linux machine do:
cd $OSG_OP_OT_ROOT (e.g. "~/OSG_OP_OT-1.1")
cd OpenThreads
make static
cd ../Producer
make static
cd ../OpenSceneGraph
make static
g++ -o YourProgram YourSources.cpp
$OSG_OP_OT_ROOT/OpenSceneGraph/lib/Linux32/Linux32/libosg.a [...]
You may need to link a lot of
Hi,
could someone give me a hint where to look in the OSG sources to find
out (e.g. by inserting couts) why a geometry node of my scene graph is
being culled?
Thanks,
Rudi
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Hi,
I want to resolve the application of an osg::PositionAttitudeTransform
to an osg::Geode by using osgUtil::Optimizer (FLATTEN_STATIC_TRANSFORMS)
as follows:
#include
#include
#include
#include
#include
#include
#include
int main( int argc, char ** argv )
{
// set notify level
osg:
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