[osg-users] shader and texture

2007-07-18 Thread christophe loustaunau
Hi all, I have two ive files, generated by VPN. Then I wan't to mix the texture of those two files. For that I use a shader. But I can't give to the shader the two texture. Here is my code : osg::ref_ptr root (new osg::Group()); osg::ref_ptr Earth = osgDB::readNodeFile("Earth.ive"); osg::ref

[osg-users] MultiTextureControl

2007-07-16 Thread christophe loustaunau
Hello, I have generated a database with 4 layers, with VPN, . I wan't to display sometimes one layer and sometimes 4. I use osgFX::MultiTextureControl for that. But I have look into the source code of MultiTextureControl::updateStateSet(), and the code exist for 1, 2 or 3 layers. Is this limit

Re: [osg-users] MultiTextureControl

2007-07-13 Thread christophe loustaunau
0); And it woks well ! Christophe. 2007/7/13, christophe loustaunau <[EMAIL PROTECTED]>: Hello Robert, In fact, when I wan't to see only the first layer, OSG display only the first layer as intend, but the image is a little white.. see the screen1 attached to the mail. My code for this is

Re: [osg-users] compiling VirtualPlanetBuilder

2007-07-13 Thread christophe loustaunau
letely sure it is absolutely needed. The patch has been extracted under windows with the following command against the current ( 631) svn version svn -x -u -x --ignore-eol-style diff | unix2dos | zip Hope it helps Luigi Calori If it works for you, let us know, so eventually Robert can check in the m

Re: [osg-users] compiling VirtualPlanetBuilder

2007-07-13 Thread christophe loustaunau
inst the current ( 631) svn version svn -x -u -x --ignore-eol-style diff | unix2dos | zip Hope it helps Luigi Calori If it works for you, let us know, so eventually Robert can check in the mods. christophe loustaunau wrote: > Ok, so I will wait for this changes. > > Thanks ! > &

[osg-users] MultiTextureControl

2007-07-12 Thread christophe loustaunau
Hello, I have generated a database with osgdem, witch have 2 layers. I wan't to display only the first layer, and sometimes the two layers. I have read that we could do this with MultiTextureControl, but i haven't see any example. But this doesn't work...I must make some errors ! Here is my cod

Re: [osg-users] compiling VirtualPlanetBuilder

2007-07-12 Thread christophe loustaunau
files but hasn't submitted any changes yet though. Robert. On 7/12/07, christophe loustaunau <[EMAIL PROTECTED]> wrote: > Hello, > > I try to compile VPN, I have generated the binaries with CMake without > problems. > CMake told me that it can't find some variable

Re: [osg-users] compiling VirtualPlanetBuilder

2007-07-12 Thread christophe loustaunau
ave to build OpenSceneGraph and gdal ( http://www.gdal.org/) before that and have installed them in a way, the CMake-find-scripts of VPB can find them. Rudi -- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *christophe loustaunau *Sent:* Thursday, J

[osg-users] compiling VirtualPlanetBuilder

2007-07-12 Thread christophe loustaunau
Hello, I try to compile VPN, I have generated the binaries with CMake without problems. CMake told me that it can't find some variables : GDAL_INCLUDE_DIR GDAL_LIBRARY OSGDB_LIBRARY OSGFX_LIBRARY OSGUTIL_LIBRARY OSGVIEWER_LIBRARY OSG_INCLUDE_DIR OSG_LIBRARY So I give it all the path, and I gener

[osg-users] texture osgdem

2007-07-11 Thread christophe loustaunau
it will be helpfull ! Thanks ! Christophe Loustaunau ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/

Re: [osg-users] Generating Interest :)

2007-06-19 Thread christophe loustaunau
I could play these videos on windows without any problems with VLC media player. you could find this here : http://www.01net.com/telecharger/windows/Multimedia/lecteurs_video_dvd/fiches/23823.html Christophe. 2007/6/19, Decarlo, Thomas R. (LARC-B702)[NCI INFORMATION SYSTEMS] < [EMAIL PROTECTED]

Re: [osg-users] exception fault with readnodefile

2007-05-22 Thread christophe loustaunau
ral ways in order to check that the path is ok ("c:\\cow.osg". "c:/cow.osg", etc);, i don´t think that´s the problem, maybe i´m doing something wrong with the visual .net and not setting an option like it should -- From: *"christophe lou

Re: [osg-users] exception fault with readnodefile

2007-05-22 Thread christophe loustaunau
Hi david, There is no error with : osg::ref_ptr loadedModel = osgDB::readNodeFile("cow.osg"); but make sure you give the good location for cow.osg. I mean : osg::ref_ptr loadedModel = osgDB::readNodeFile(""C:/./cow.osg "); Hope this help. Christophe. 2007/5/22, David _ <[EMAIL PROTECTED

[osg-users] PagedLOD Update

2007-05-16 Thread christophe loustaunau
Hello, I load a PagedLod database from a *.ive file into a node with : osgDB::readNodeFile Then i need to know when this pagedlod is update. I mean when i pass to a level to another. Is someone have an idea how doing this ? Thanks in advance ! Christophe __

[osg-users] readNodeFile and Matrix

2007-05-09 Thread christophe loustaunau
Hi all, I load a file and store it into a node : node=osgDB::readNodeFile( file ); In this file there is a transform matrix : file.osg : .. PagedLOD { ...MatrixTransform { DataVariance DYNAMIC nodeMask 0x cullingActive TRUE referenceFrame RE

Re: [osg-users] vertex from a node

2007-05-03 Thread christophe loustaunau
Hi Serge, I think what you write could be a good solution, but how could i check if the node is a Geode ? I have just look at the functions of a node and i haven't found anything like this. 2007/5/3, Serge Lages <[EMAIL PROTECTED]>: On 5/3/07, christophe loustaunau <[EMAIL PRO

[osg-users] vertex from a node

2007-05-03 Thread christophe loustaunau
Hi, I wan't to modifie the value of some vertex of my scene. I read a model from a file and store it in a node : osg::ref_ptr node (new osg::Node()); node=osgDB::readNodeFile(file); Then i wan't to change the value of some vertex of that node. I have made a class with a node visitor : class P

Re: [osg-users] readNodeFile

2007-04-27 Thread christophe loustaunau
--- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *christophe loustaunau *Sent:* Friday, April 27, 2007 8:43 AM *To:* osg users *Subject:* [osg-users] readNodeFile Hello, I wan't to modifie the value of every vertex read from a file *.ive. But i can't find wh

[osg-users] readNodeFile

2007-04-27 Thread christophe loustaunau
Hello, I wan't to modifie the value of every vertex read from a file *.ive. But i can't find where the vertex are read. I read the file with : osg::ref_ptr loadedModel = osgDB::readNodeFile(file); Then with the debug i have found that it goes in : ReaderWriter::ReadResult Registry::read(const

Re: [osg-users] transparency on a node

2007-04-18 Thread christophe loustaunau
this effect. -Paul -- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *christophe loustaunau *Sent:* Wednesday, April 18, 2007 6:46 AM *To:* osg users *Subject:* [osg-users] transparency on a node Hello ! I have some questions about transparency. I

[osg-users] transparency on a node

2007-04-18 Thread christophe loustaunau
Hello ! I have some questions about transparency. I load a file (ive) into a node, and then i wan't this node to be more and more transparent. I think i can do this with blending and the value of alpha. But we can't do a setcolor(r,g,b,a), on a node, so.. Next i have look the nodeMask. with it

Re: [osg-users] osgdem and elevation

2007-04-12 Thread christophe loustaunau
you can get dem data with resolution less than 30m, you will be able to produce good terrain. To make sure osgdem is working fine just put 10 and vertical scale and see the results. best regards RJ On Thu, 2007-04-12 at 11:16 +0200, christophe loustaunau wrote: > There is no difference.

Re: [osg-users] osgdem and elevation

2007-04-12 Thread christophe loustaunau
There is no difference. 2007/4/12, Smeenk, R.J.M. (Roland) <[EMAIL PROTECTED]>: What happens if you use a larger scale factor like -v 1000? -- Roland -- *From:* [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] *On Behalf Of *christophe loustaunau *Sent:* don

[osg-users] osgdem and elevation

2007-04-12 Thread christophe loustaunau
Hello, i have just send a mail but the texte doesn't appear..don't know why,there is only the image. So here the text : I have some problems using osgdem. I try to make a model of the earth with elevation. First i have made a model of the earth without elevation no problems it works fine: "osgde

Re: [osg-users] LOD and file *.ive

2007-04-10 Thread christophe loustaunau
If i add it directly to the root, the model appear correctly. It's when i use a LOD that it disappear. And i don't know why. Christophe ___ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://w

[osg-users] LOD and file *.ive

2007-04-10 Thread christophe loustaunau
Hello, I wan't to put an object read from a *.ive file into a LOD. First i have done a LOD with 3 sphere : no problems, then i put the object read from the file : nothing appears on the screens : the object and the sphere. here is a part of my code : . std::string file = "earth.ive"; osg::re

Re: [osg-users] Osg viewer

2007-04-10 Thread christophe loustaunau
Thanks for the help Alberto, it works fine. Now i inspect my file earth.osg, and i have have found something strange : . Texture2D { DataVariance STATIC file "*earth_L0_X0_Y0.dds"* wrap_s CLAMP_TO_EDGE wrap_t CLAMP_TO_EDGE I havent any earth_L0_X0_Y0.dds file , i have a earth_L0_X0_Y0.i

[osg-users] Osg viewer

2007-04-09 Thread christophe loustaunau
Hello, I work on the osg viewer. I read a *.ive (earth.ive) file with the osg viewer. It works fine, but i want to find the source code for the display of the image. You know that when you are far from the earth, the image has a low quality and when you come near the earth, the quality is better