RE: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Paul Martz
Any thoughts on the timeline for 2.0? I'd like to get my osgOQ NodeKit (hardware occlusion query support) into the 2.0 release, but need to put in a few more tweaks. For planning purposes, it'd be nice to know how much time is available. -Paul We still have a way to go before 2.0, the new bu

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Robert Osfield
On 5/7/07, Jeremy L. Moles <[EMAIL PROTECTED]> wrote: Hmmm, if I remember correctly, the QSG is for 1.2, and has a few bits here or there that simply don't pertain to anything newer. I'd have to check to find out exactly where, and I could be wrong--but I wanted to bring this up regardless...

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Jeremy L. Moles
On Mon, 2007-05-07 at 11:29 +0100, Robert Osfield wrote: > Hi All, > > There have been quite a few major changes to the OpenSceneGraph over > the last six months, all these changes are in preparation for 2.0. I > haven't really discussed at a high level where I'm going with all > these changes, s

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more

2007-05-07 Thread Robert Osfield
Hi Martin, On 5/7/07, Martin Spott <[EMAIL PROTECTED]> wrote: > Its probably worth waiting till I have completed a bit more of osgShadow. > The framework is there but there a number of short comings that I need to > deal with before it gets heavily pounded. Do you consider the current scope of

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more

2007-05-07 Thread Martin Spott
"Robert Osfield" wrote: > Its probably worth waiting till I have completed a bit more of osgShadow. > The framework is there but there a number of short comings that I need to > deal with before it gets heavily pounded. Do you consider the current scope of the osgShadow API as stable ? M

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Robert Osfield
On 5/7/07, Andreas Goebel <[EMAIL PROTECTED]> wrote: > 8) osgShadow library (still in development) Hi Robert, would you like to get test reports for osgShadow, or is it still too early in development for that? Its probably worth waiting till I have completed a bit more of osgShadow. The f

Re: [osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Andreas Goebel
On the "yet more Powerful" front we have: 8) osgShadow library (still in development) Hi Robert, would you like to get test reports for osgShadow, or is it still too early in development for that? Regards, Andreas 9) osgManipulator library 10) osgTerrain - new height field rend

[osg-users] Principle for 1.9.x and 2.0 - Simpler yet more Powerful

2007-05-07 Thread Robert Osfield
Hi All, There have been quite a few major changes to the OpenSceneGraph over the last six months, all these changes are in preparation for 2.0. I haven't really discussed at a high level where I'm going with all these changes, so with this post I'm hoping to flag up what all these disparate chan