RE: [osg-users] Starter feedback/questions

2007-03-21 Thread Matt Plumlee
Thanks for your responses! I think I might prepare some bits of code to interface with a system like OSG and wait for the dust to settle a bit. Right now the learning curve is too steep and implementing something from tools I already have or have created is comparatively too easy. I'd love

Re: [osg-users] Starter feedback/questions

2007-03-21 Thread Ole-Morten Duesund
Robert Osfield wrote: > In dev version of the OSG there is a new osgViewer that replaces > osgProducer are does frame up the frame loop in a convinience method, > but you also can still call the indivdual traversals if you wish. > So... if you like high level stuff then perhaps its more to your >

Re: [osg-users] Starter feedback/questions

2007-03-21 Thread Robert Osfield
Hi Matt, I have RSI right now, so can't go in to long replies. A couple of pointers. The OSG can be used in many different ways, its very much a general purpose graphics toolkit, and isn't specialized for any particular domain, its also an advanced toolkit - one used in professional simulators

RE: [osg-users] Starter feedback/questions

2007-03-20 Thread Paul Martz
>I feel kinda guilty for asking without reading the > manual... somewhat abated by my frustration for there not > being one. It's on it's way. Early drafts are available here: http://www.skew-matrix.com/OSGQSG.html And I'm planning to post a more complete "rough draft" in a few weeks. > eve

[osg-users] Starter feedback/questions

2007-03-20 Thread Matt Plumlee
Hi folks, I feel kinda guilty for asking without reading the manual... somewhat abated by my frustration for there not being one. So I'm sorry if this message starts off sounding a little bitter. I've been spending the last week trying to get some sort of grasp of OSG to see if it makes s