You'll have to rewrite the shaders in glsl if this is what you want to 
use. At least that's a good starting point to understand how to create
a glass shader.

bill

-----Original Message-----
From: [EMAIL PROTECTED] on behalf of [EMAIL PROTECTED]
Sent: Wed 7/18/2007 10:18 AM
To: osg-users@openscenegraph.net
Subject: R: RE: [osg-users] create glass effect
 
thank you, can you tell me how can I load theese shaders? 
I'm able to 
load only the shaders .frag and .vert used in osg examples.
I must 
download the HLSL or the CgFX shader?

Thank you
Davide


----Messaggio 
originale----
Da: [EMAIL PROTECTED]
Data: 18-lug-2007 
15.30
A: "osg users"<osg-users@openscenegraph.net>
Ogg: RE: [osg-users] 
create glass effect


Hello Davide,

You can check out the Nvidia 
Shader Library for examples:

http://developer.download.nvidia.
com/shaderlibrary/webpages/shader_library.html


bill

-----Original 
Message-----
From: [EMAIL PROTECTED] on behalf of 
[EMAIL PROTECTED]
Sent: Wed 7/18/2007 9:03 AM
To: [EMAIL PROTECTED]
net
Subject: [osg-users] create glass effect
 
Hi all, how can I create 
an effect that seems to the glass?

thank you.
Davide
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