You'll have to rewrite the shaders in glsl if this is what you want to use. At least that's a good starting point to understand how to create a glass shader.
bill -----Original Message----- From: [EMAIL PROTECTED] on behalf of [EMAIL PROTECTED] Sent: Wed 7/18/2007 10:18 AM To: osg-users@openscenegraph.net Subject: R: RE: [osg-users] create glass effect thank you, can you tell me how can I load theese shaders? I'm able to load only the shaders .frag and .vert used in osg examples. I must download the HLSL or the CgFX shader? Thank you Davide ----Messaggio originale---- Da: [EMAIL PROTECTED] Data: 18-lug-2007 15.30 A: "osg users"<osg-users@openscenegraph.net> Ogg: RE: [osg-users] create glass effect Hello Davide, You can check out the Nvidia Shader Library for examples: http://developer.download.nvidia. com/shaderlibrary/webpages/shader_library.html bill -----Original Message----- From: [EMAIL PROTECTED] on behalf of [EMAIL PROTECTED] Sent: Wed 7/18/2007 9:03 AM To: [EMAIL PROTECTED] net Subject: [osg-users] create glass effect Hi all, how can I create an effect that seems to the glass? thank you. Davide _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph. net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph. net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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