Hello!
On 2017-04-10T08:58:45 +0100
Timothy Ward wrote:
> Hi,
>
> I’ve answered your specific questions about BundleTracker inline, so feel
> free to skip ahead, but it would also be perfectly possible to define a
> reusable DS component (as described in your initial email) without requiring
Hi,
I’ve answered your specific questions about BundleTracker inline, so feel free
to skip ahead, but it would also be perfectly possible to define a reusable DS
component (as described in your initial email) without requiring code from the
user.
If the core game library contains a suitably wr
On 2017-04-08T18:28:07 +
elias vasylenko wrote:
> This is absolutely possible!
>
> Look into the OSGi extender model for the general mechanisms.
>
Couple of small things with this:
Everything I've read suggests that I need to use the standard
BundleTracker:
https://osgi.org/javadoc/r6/