'Lo.
On 2016-08-01T10:00:37 +0100
Timothy Ward wrote:
> Hi,
>
> This sounds like an interesting project, and it also sounds like OSGi would
> be a really good fit for what you want to achieve.
>
> The descriptions of static and dynamic policies for DS references are pretty
> good in the annot
Hi,
This sounds like an interesting project, and it also sounds like OSGi would be
a really good fit for what you want to achieve.
The descriptions of static and dynamic policies for DS references are pretty
good in the annotation Javadoc:
https://osgi.org/javadoc/r6/cmpn/org/osgi/service/comp
Hi!
Responses inline.
On 2016-08-01T00:08:11 +0100
Neil Bartlett wrote:
>
> Be aware that this level of sandboxing will require you to enable Java 2
> Security, which adds a performance overhead to any application. Since this is
> a game, you might not want to pay that penalty. Why do you nee
> On 31 Jul 2016, at 19:34, list+org.o...@io7m.com wrote:
>
> Hello.
>
> I'm the author of a work-in-progress open-source-but-commercial
> computer game. One of the main design decisions has always been to
> support third party modifications out of the box. Current commercial
> computer games te
Hello.
I'm the author of a work-in-progress open-source-but-commercial
computer game. One of the main design decisions has always been to
support third party modifications out of the box. Current commercial
computer games tend to handle this extremely badly, either by not
providing APIs or by not