Compile guide using Osmand-manifest is IMHO unnecessarily too complicated.
You can make it manually and it just works.
My compile guide:
mkdir ~/osmand
cd ~/osmand
git clone https://github.com/osmandapp/OsmAnd-core -b legacy_core
core-legacy
git clone https://github.com/osmandapp/Osmand Osmand
gi
Hi,
Great Britain has reappeared on my maps. I had put in a custom rendering XML
which had stopped it appearing. That has ceased working. However the text has
moved off centre, so it is not quite as annoying. I presume a recent update of
osmand has done this. It is a pity though that it has sto
Thanks -- i have already been successful in building with the legacy core.
The purpose of this thread is that i want to build the core on the master
branch (is the the QT Core?) for android, with the hope of exploiting the
GPU and concurrency it uses.
Do you know if this is possible or a sens
I don't know yet how to do this but I will try compiling with new core this
weekend. Fun fact: assembleFullQtcoreFatDebug compiles fine, but still uses
core-legacy. Maybe I should try official tutorial like you did :)
W dniu piątek, 23 września 2016 11:47:07 UTC+2 użytkownik
matt...@googlemail.
Hi,
maybe the new core will be included in 3.0 (if I did understand Victor
correctly).
Here is a quick guide how to build the new core.
But maybe I forgot something...
Checkout master branch of core.
I think it should work at least with NDK 10.
Maybe you need some additional SDK levels installe
Excellent, thanks -- currently i've been using the scripts that use cmake.
With these i've managed to get armeabi to compile to 88% so far after
hacking away at the cmake files enough... Once it's done i'm hoping OsmAnd
will build with the new core in the same way as with the legacy version.