I've been evaluating OSRM, using it primarily as a library from C++.
I believe I've determined the answer to most of the questions, but I'm
also looking for confirmation.
(I understand the reason for these constraints - the trade-off of
speed vs flexibility)
First, road speeds are set with
W.r.t. the pre-preprocessing you are correct.
> What is that extra power used for?
Including all sorts of external data sources. Also the logic in the
lua profiles is not just replaceable by simple key-value pairs, OSM
requires you to handle a lot of special cases.
> Presumably I could do the
Thanks Steve,
Fair enough!
Richard
On Thu, Sep 17, 2015 at 8:20 PM, Stephen Woodbridge
wrote:
> Richard,
>
> I have already imbedded OSRM into a C++ application and in fact wrapped that
> application into a postgresql database extension. I my case I only need data
>
Thanks for the quick reply Patrick.
> Presumably I could do the same for world preparation & routing? Have, perhaps
> a 100GB+ swap file, ideally on an SSD.
>This will fall apart when you have some actual load pressure on the
>system. We need random access to memory, which will create a lot of