For what its worth, changing the include/engine/polyline_compressor.hpp back
to 1e6 was a trivial change.
I just finished rebuilding and reparsing my planet files and everything
works as expected. If anyone else is having this issue here's my fix:
https://github.com/thrownblown/osrm-backend/commit
I was trying to compile OSRM as a static library for iOS, but failed at
trying to include the dependencies, specifically Thread Building Blocks
(https://www.threadingbuildingblocks.org/).
Building TBB for armv7/iOS creates a .dylib dynamic library, which can't
be included ina static library for iOS