Re: [OSRM-talk] OSRM 5.3.0 API polyline encoding precsion question

2016-07-29 Thread Alex Farioletti
For what its worth, changing the include/engine/polyline_compressor.hpp back to 1e6 was a trivial change. I just finished rebuilding and reparsing my planet files and everything works as expected. If anyone else is having this issue here's my fix: https://github.com/thrownblown/osrm-backend/commit

Re: [OSRM-talk] OSRM on iOS

2016-07-29 Thread Wojtek Wajerowicz
I was trying to compile OSRM as a static library for iOS, but failed at trying to include the dependencies, specifically Thread Building Blocks (https://www.threadingbuildingblocks.org/). Building TBB for armv7/iOS creates a .dylib dynamic library, which can't be included ina static library for iOS