Ton van Overbeek wrote:
Nathan Kurz has been so kind to send me a compiled version of my multi
section gdb patches for Linux. They are available now at the usual
address:
http://www.v-overbeek.nl/msectgdb .
I have not been able to test them, so they are provided as is.
Ton van Overbeek
I've
wax wacky wrote:
Am having a image decoder code written in C++. Am writing an application for palmOS which picks up the encoded data and gives it to the decoder written in c++.
the code gets compled but throws linking error saying fread, fseek, fopen(all functions related to file) are not defined
Hong Yu wrote:
Dear Ben:
I am working on a Image editing program. That is why I have to access
the bits data directly.
Why not just break up the image into smaller chunks when loading it?
You can always reassemble it when saving it again..
Everything on the Palm has this problem... even
Simon Dick wrote:
He has sims except Cobalt running, but we still couldn't work out why
none of them ran on my wine installation, slightly annoying for
me. Anyone know if cygwin and PODS runs under wine? ;)
Running cygwin under wine... now there's an image I'm going to have to
try hard to keep
Tom Frauenhofer wrote:
At Mon, 1 Mar 2004 15:33:20, David Zimmerman wrote:
So, basically, I have to go out and buy XP in order to continue to
program
for PalmOS?
If you want to program for Cobalt, at least for now you need XP or
2000. Given the market realities for MS OS's I assume fewer and f
David A. Desrosiers wrote:
The other way is to just use a series of 'good sized' .zip files, that
way you don't need to download WinZip 8.1.
The other solution is to use BitTorrent, as previously suggested.
d.
Yes, definitely!!
Please don't do anything weird or complicated. Just a si
Eduardo Nunes wrote:
a nice IDE and multi-language is FTE, work in xwindows, windows and console..
see at:
http://fte.sourceforge.net/
Seriously, that looks more like a text-editor than an IDE.
Hehe, even VIM, by itself, is more of an IDE than that. And emacs is
*way* more than that.
Most
Jim Cooper wrote:
Anyway. The great benefit of using cygwin/prc-tools is that everyone
can do things their own way.
Missing the point. Why should I be **forced** to use cygwin? At the
moment I can't avoid it if I want to use the prc-tools stuff.
You don't have to use cygwin. The develo
Jim Cooper wrote:
Whether you like it or not, most developers use Windows.
I'm not really sure if this is even a true statement to begin with --
and it's definitely becoming less true every day. Are you talking palm
developers? C/C++ developers, or just "developers! developers!
developers!"
Simon Dick wrote:
On Thu, Feb 19, 2004 at 12:03:18AM -0800, Eron Hennessey wrote:
OK, OK, I do have a windows machine too (only so I can run the OS5+
simulators)... naturally, it has cygwin installed.. ;)
Let me know if you ever manage to get the simulators running
under wine :)
I
Jim Cooper wrote:
i even use 'vi' to edit my files.
You're a mad man :-)
True. Why would anyone use plain vi when VIM is around? :-P
Anyway. The great benefit of using cygwin/prc-tools is that everyone
can do things their own way. If Aaron wants to use vi, he can. If you
want to us
Ryan Bruner wrote:
Yes, you only need to worry about 160x160 coords. All the high-res
drawing is done automatically for you by the Palm OS. This is all
explained in the palm os companion under the "high resolution display"
section. Basically, you don't have to worry about high-density
coordinat
[EMAIL PROTECTED] wrote:
This function should draw on the regular screen in 160x160:
void draw()
{
WinPaintLine(10,10,150,150);
}
This one, if run on a high res machine will do the same thing, but in
high res (this doesn't check to make sure the device you're on has
high-res, and will crash if ru
RVRoadie wrote:
Tried MS Paint. left me wanting. Any suggestions for low cost alternatives?
Thanks
The GIMP (http://www.gimp.org/), works on many OSes.
It's great, and *very* low-cost.
Also lots of people using Paint Shop Pro on Windows... It's low-cost
if you compare it to Photoshop,
[EMAIL PROTECTED] wrote:
As long as you create your offscreen window using nativeFormat, it
should work fine. I do this in my app and it renders correctly on both
the m130 (OS 4.1) and my Tungsten T (OS 5.0).
So, the call should look like:
Uint16 err;
WinCreateOffscreenWindow(160, 160, na
Ryan Bruner wrote:
Okay...I've now asked this three times, but so far there hasn't been a
single response. (I'm beginning to think I'm invisible! ;-)
I have an application that I do graphing in. My implementation is such that
I create an offscreen window, render the graph to this, and then Copy
Matt Graham wrote:
Mike Davis wrote:
Ok, I have several buttons on an application that are the same size.
Therefore, I have only one bitmapfamily for all of the buttons.
However, I have different text for each of the buttons.
How does one (or what is the best way to) use a single bitmapfamil
Teresa smith wrote:
hi,
i was wondering is there any website that would show
how to set up and run simple applications
usingCodewarrior r8 for palm simulator, as i wont be
able to obtain a suitable book for a fortnight.
and i need to start straight away
thanks
Teresa
How's this?
http://rz
Mike Davis wrote:
On 9 Feb 2004 at 10:41, Eron Hennessey wrote:
Mike Davis wrote:
I have a problem with a shaded image used in a high resolution bitmap.
The image is showing up in the application as banded, even though it
shows up ok in the paint program.
I have a description and
Eron Hennessey wrote:
Mike Davis wrote:
I have a problem with a shaded image used in a high resolution
bitmap. The image is showing up in the application as banded, even
though it shows up ok in the paint program.
I have a description and exmples of the images at the link below. If
anyone
Mike Davis wrote:
I have a problem with a shaded image used in a high resolution bitmap.
The image is showing up in the application as banded, even though it
shows up ok in the paint program.
I have a description and exmples of the images at the link below. If
anyone understands this problem
Tech @ GotoITS wrote:
Hello,
I have a small applet compiled using prc-tools & running on PalmOS 4.0
I need to make a trialware version, but i'm not sure the best method to use
to incorporate this?
--John
CTO/GotoITS
Well, one thing I'd suggest not to do is make it time-based (as
trial-ware a
Marcelo Henrique wrote:
Hello All
David and Regis many thanks by yours help. It was verry usefull.
But... Where could I get the POSE source code? I searched on
com-dev-forum e-scribes and on PalmSource Knowledge Base and on my own
directories and I didn't find it.
Do you have any documentation
Luc Le Blanc wrote:
I checked the API Ref, it's my bedtime reading ;)
But calling TxtCharIsPrint( 'a' ) returns true even if the current font ID is
lefFont... (a font in which 'a' would be displayed as
a missing character symbol - a hollow rectangle)
Well, in that case it's a different proble
Luc Le Blanc wrote:
These APIs do not tell me whether they had to replace non-existing characters in the
font by the missing character symbol. They
just compute the width or height of the string.
--
Luc Le Blanc
Dave Lippincott a écrit :
He misunderstood your question, I think. There *was* s
Bruno wrote:
as default, the screen display positions are ranges from 0 to 160 for x and
y
but I want to display the pixels position outside that range, say, 1 to
10160 for x and y
how can I do that?
also, will there any position limit, i.e. outside some large value cannot
work?
thank!
I'm
n the simulator
and in my Tungsten T) by the palm device.
Is there a way to disable this behavior? It's very distracting.
Thanks much!
- Eron Hennessey
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