Unable to add Resource File to Project

2004-02-07 Thread Ken Dwyer
PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Ken Dwyer Sent: February 4, 2004 4:20 PM To: Palm Developer Forum Subject: RE: Transferring Resources from Mac to Windows Sorry to keep dragging out this thread, but I tried your suggestion and it still isn't working. I did discover something else though

RE: Transferring Resources from Mac to Windows

2004-02-04 Thread Ken Dwyer
Thanks Ben, and to the others who replied directly to me. I followed the instructions in the FAQ and used DropRSR to flatten the files. This seemed to work OK, as I was able to open my rsrc files using Constructor in Windows. I now have two zero byte files named PDAGraph.rsrc and Starter.rsrc

RE: Transferring Resources from Mac to Windows

2004-02-04 Thread Ken Dwyer
Sorry to keep dragging out this thread, but I tried your suggestion and it still isn't working. I did discover something else though; when I add the rsrc file (the zero byte one) to my project, I get the message At least one file could not be added to the selected target(s). My project has two

RE: new hi-res bitmap not being used

2004-02-04 Thread Ken Dwyer
The only suggestion I can make is that you ensure the high-res bitmap is exactly double the height and double the width of the low-res one. You don't need to use WinSetCoordinateSystem, since the OS will automatically choose the best bitmap that it is capable of displaying. So what exactly

Transferring Resources from Mac to Windows

2004-02-03 Thread Ken Dwyer
First of all, thank you to everyone who helped me with the High Density Screen problem. Right now, I am trying to move my project over to a Windows machine that has a faster processor. I didn't think this would be difficult, but my resource files are getting messed up and I can't open them using

High Density Screen

2004-02-01 Thread Ken Dwyer
Hi everyone, I'm working on a visual programming language for PDAs, and I'm trying to convert the application so that it takes advantage of the high-density feature set found on newer devices, such as the Sony Clie PEG-TG50. I have tried using the WinSetCoordinateSystem(kCoordinatesDouble)

RE: High Density Screen

2004-02-01 Thread Ken Dwyer
Thanks Doug, but I think you misunderstood some of my intentions here. Perhaps I should have given a more detailed explanation. Let me try to clarify: I tried using WinSetCoordinateSystem during my drawing routines, but then realized that pen events were still registering 160x160 co-ordinates.