That got it to compile which is nice ...now to try and see if it works.
Thanks again,
Logan
On 7/28/05, Logan Shaw <[EMAIL PROTECTED]> wrote:
> Landon Cunningham wrote:
> > When I do the -c bit I get this error:
>
> > Now am I suppose to compile the BitmapRsrc files int
eantions that code. Now also in
the BitmapRsrc.h file there is the following:
#ifdef __cplusplus
extern "C"
{
#endif
All the inline functions are nested inside the above. I assume that
this is only for C++ compiling.
So any ideas ...
Thanks for any help,
Landon
On 7/28/05,
king these files?
I should have BitmapRsrc.h included in my main program... which leads
to how do I connect BitmapRsrc.c in with everything so I don't get
undefined references to the functions?
Landon
On 7/28/05, Landon Cunningham <[EMAIL PROTECTED]> wrote:
> Hey again all,
>
>
Hey again all,
I'm back at trying to get the bitmapRsrc files working and I have run
into another problem.
rm -rf *.o BitmapRsrc NeoSlate *.bin *.grc *.stamp *~
m68k-palmos-gcc -g -c NeoSlate.c -o NeoSlate.o
m68k-palmos-gcc -g BitmapRsrc.c -o BitmapRsrc.o
BitmapRsrc.c: In function `BmpRsrcV3Crea
the network/techies at my work took it from me. I have
another computer which I can use but it is mac(eww) so I would have to
set everything up on that. So I may not be able to work on it til next
week cause tomorrow is holiday(Canada Day).
Thanks,
Landon Cunningham
On 6/29/05, Dr. Vesselin
Ok I was reading some past posts on the bitmap rsrc files, more
specifically, Can't use "BitmapRsrc.c" 2004-07-26 00:37:00 .
He was getting the error of:
"After trying some ways, I guess the compilation error is due to
"BitmapRsrc.h", now the error changed to this:
In file included from BitmapRs
I think I should be using the bitmap rsrc files. No?
On 6/29/05, Landon Cunningham <[EMAIL PROTECTED]> wrote:
> Ok this is what is happening. The library works now which is awsome.
>
> When I create the bitmap through just grabbing it through
> wingetbitmap() function I get a
using a version3 bitmap and
changing the density but that doesn't seem to change anything.
Any ideas?
Landon
On 6/27/05, Miguel Angel Sotomayor Hernandez
<[EMAIL PROTECTED]> wrote:
> I could make it work
>
> Landon Cunningham wrote:
>
> >I know you have all probably r
I will give it a try tomorrow but it looks like it will help. Thanks I will let
you know. But it is quitting time for today.
Thanks again,
Landon C
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vious version before but I
thought that due to only some small bug fixes it would work exactly as
before which I seem to be stand corrected.
So weird but ok.
Thanks for suggesting reverting back to previous versions.
Happy that my program actually gives me an image.
Landon Cunningham
On 6/
I know you have all probably read my past post regarding my problems
with encoding using the pnoJpeg lib. I know you must think that the
problem is very similiar to pnoJpegLib: 0-bytes length VFS-file
2005-05-01 09:03:00 http://www.palmos.com/dev/support/forums/
g options but that
seems a little more complicated than using the jpeg library.
As always much thanks,
Puzzled and Confused : ),
Landon Cunningham
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en to the
offscreen one but the image still seem to be 4kb.
Any ideas or has anyone seen something like this before.
Again thanks as always for your help,
Landon Cunningham
On 6/22/05, Henk Jonas <[EMAIL PROTECTED]> wrote:
> Landon Cunningham wrote:
>
> > Ok I am trying
y couldn't be used.
Which brings me back to I don't think I have the library installed
correctly.
I feel like such a pain and well quite stupid. I do apologize and I
appreciate all the help that everyone has been giving me.
Landon Cunningham
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hanks,
Landon Cunningham
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Originally I wrote:
Hey dev-forum,
I have custom launch that occurs when the user presses one of the vchr
keys and it opens up a new form and then does some screen copying but
then when I think I return back to the original state nothing works.
By nothing works, I mean I can't click on anything l
vebits function. Does this function only save the
screen as an image?
Thanks in advanced for anything or nothing,
Landon Cunningham
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sending them over bluetooth to a base
computer. So any help or a point in the right direction would be
awsome.
As always thanks in advance,
Landon Cunningham
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Ok here what is happening and a code seg:
WinGetDisplayExtent(&DepthWidth, &DepthHeight);
helperBitmap = BmpCreate(DepthWidth, DepthHeight, bitColourDepth, NULL, &err);
if (helperBitmap)
{
//creates a offscreen window with empty bitmap
DepthWindow = WinCreateBitmap
the screen that I took??
Landon
On 6/8/05, Logan Shaw <[EMAIL PROTECTED]> wrote:
> Landon Cunningham wrote:
> > What I am trying to do is take a 16bit color screen and send it over
> > bluetooth to a base computer. I have already done it for 8 bit and
> > below t
the bitmap with maybe
rle compression with the bitmap compress function. But would that do?
or would it be too big and and too slow? Any ideas?
As always thanks in advance,
Landon Cunningham
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w the debugging really works.
Sincerely Confused,
Landon Cunningham
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Two.prc. If the device isn't in console mode, it
> can not make a connection with the debugger.
> --
>
>
>
> Scott Erickson
> (937) 241-3790
> [EMAIL PROTECTED]
> [EMAIL PROTECTED]
> "Landon Cunningham" <[EMAIL PROTECTED]> wrote in message
>
ings or does it just no
work on this type of handheld. I tried the following the steps in the
debugger documentation but like I said I can't get it to work.
Sincerely,
Landon Cunningham
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calendar key to launch my program.
Landon Cunningham
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