can anybody tell me what i need to do to compile a
code as Palm OS Code Resource on Eclipse?
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hi, i was able to compile and build the plugin sample
from palmsource. However, when i changed the plugin.c
into plugin.cpp, a linker error appears saying: "Link
Error: __RuntimeModule__: ' __Startup__' referenced
from '__DummyStartup__' is undefined". i can't
understand why this happened. accordin
is there a way for a palm plugin compiled as code
resource to be run in an armlet? if there is, how
should it be done? thanks
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I'm trying to stream wav using NetLibReceive... All works fine in the simulator, but
the same code doesn't work in the device...
Ideally I send 4b at a time... but testing on the device, I can't send more that 512
bytes at a time... What can cause this problem?
Thanks.
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i was able to receive the data once when the data was more than 512 bytes, after that,
the device restarts automatically when NetLibReceive function is called again.
i am using a bluetooth connection. the server and the device communicates using the
access point.
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i am now able to receive 4kb data using the method you suggested. thanks for the help.
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i'm trying to stream a wav file from a server. i used the sound stream function,
inside the callback function, i call the ReceiveDataTino to retrieve the data from the
server. the design of the ReceiveDataTino is to get 512 bytes at a time and combine it
to form a 4k bytes data because the devic
i am looking for a way how to play a video in palm. however, i did not find any
functions that directly support video playback. i did find WinDrawPixel and
WinDrawPixels, but i think having a loop of 160x160 per frame would slow down
the device. what would be a better approach in doing this?
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thanks for the help. i would try that out, but i was thinking, wouldn't that be
somehow the same with WinDrawPixels? i would still undergo looping 160x160 for
moving the pixel in the created bitmap.
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thanks ben. i'll try it out and then post again for the results.
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