Displaying selfmade bitmaps on PalmOS 3.5

2008-05-28 Thread chanc
Hi I still can't seem to render selfmade bitmaps to the emulator. I've looked through the archives and tried the examples, but the image is still not appearing. The display stays white in the emulator. What's odd is that when I get to the memset below, I start to overwrite memory. Doesn't BmpG

Displaying selfmade bitmaps on PalmOS 3.5

2000-11-13 Thread chanc
Hi I still can't seem to render selfmade bitmaps to the emulator. I've looked through the archives and tried the examples, but the image is still not appearing. The display stays white in the emulator. What's odd is that when I get to the memset below, I start to overwrite memory. Doesn't Bmp

Re: Displaying selfmade bitmaps on PalmOS 3.5

2008-05-28 Thread chanc
Hi Thomas Thanks for your help. I'm looking at creating bitmaps at runtime though based on the results computed in the program (i.e., dynamic, nonstatic bitmaps) "thomas" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > > Hi, > > I'm using code warrior. The first step is to draw bi

Re: Displaying selfmade bitmaps on PalmOS 3.5

2008-05-28 Thread thomas
Hi, I'm using code warrior. The first step is to draw bitmap in constructor (you can also copy/paste it). Then you notice the bitmap Id of the ressource and : void GraphFunctions_drawBitmap(UInt16 bitmapId, UInt16 X, UInt16 Y){ VoidHand bmpHandle; BitmapPtr tmpBitmap; bmpHandle = D

Re: Displaying selfmade bitmaps on PalmOS 3.5

2000-11-14 Thread thomas
Hi, I'm using code warrior. The first step is to draw bitmap in constructor (you can also copy/paste it). Then you notice the bitmap Id of the ressource and : void GraphFunctions_drawBitmap(UInt16 bitmapId, UInt16 X, UInt16 Y){ VoidHand bmpHandle; BitmapPtr tmpBitmap; bmpHandle =

Re: Displaying selfmade bitmaps on PalmOS 3.5

2000-11-14 Thread chanc
Hi Thomas Thanks for your help. I'm looking at creating bitmaps at runtime though based on the results computed in the program (i.e., dynamic, nonstatic bitmaps) "thomas" <[EMAIL PROTECTED]> wrote in message news:29989@palm-dev-forum... > > Hi, > > I'm using code warrior. The first step is to

RE: Displaying selfmade bitmaps on PalmOS 3.5

2000-11-14 Thread Nesse, Rustin
Are you setting the screen mode with WinScreenMode? -Rus >Hi Thomas > >Thanks for your help. >I'm looking at creating bitmaps at runtime though based on the results >computed in the program (i.e., dynamic, nonstatic bitmaps) > > > >"thomas" <[EMAIL PROTECTED]> wrote in message >news:29989@palm-