Re: Simulators not working like the real devices

2004-10-29 Thread Keith Rollin
On Oct 29, 2004, at 8:17 AM, Blake Winton wrote: Would PalmSource accept help in the form of someone getting an ARM emulator running? As I remember it, POSE started off as an external project. Perhaps POSE-NG could as well. (Not that I have the time or the inclination to pursue that road, but

Re: Simulators not working like the real devices

2004-10-29 Thread Nikolai Filipov
Some time ago when people asked about a Palm OS 5 Emulator, Keith (IIRC) said that there are no plans for a OS 5 version, but when Palm OS 6 comes, there will be an Emulator for it. I hope this wasn't forgotten and that it could be done (if at all possible)... Nikolai F. At 15:32 27.10.2004, you

Re: Simulators not working like the real devices

2004-10-29 Thread Blake Winton
Keith Rollin wrote: PalmSource may still put its resources behind an ARM emulator, but to encourage that, it would help to offer your opinion nicely, instead of accusing PalmSource of malice against its own developers and partners. Would PalmSource accept help in the form of someone getting an AR

Re: Simulators not working like the real devices

2004-10-29 Thread Keith Rollin
On Oct 29, 2004, at 3:23 AM, Trejkaz Xaoza wrote: If you don't think it was a mistake, then it's certainly just malice on the part of PalmSource. Trejkaz, Just because it wasn't a mistake to emphasize the Simulators over the Emulator doesn't mean that it was an ideal decision. We all recognize

Re: Simulators not working like the real devices

2004-10-29 Thread Trejkaz Xaoza
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Thu, 28 Oct 2004 01:26, Ben Combee wrote: > We have not made a mistake in emphasizing simulators. That was the only > reasonable choice for developing Palm OS Garnet and Palm OS Cobalt. Instead of making life harder for only a small group of devel

Re: Simulators not working like the real devices

2004-10-27 Thread Ben Combee
At 07:19 AM 10/27/2004, you wrote: I want to comment on the Tungsten C Simulator for example. The real device doesn't have a Graffiti area, which leads to some differences in the user interface (no taps in that area, etc). Why does the Tungsten C Simulator have a Graffiti area then? This makes s

Re: Simulators not working like the real devices

2004-10-27 Thread Ben Combee
At 07:32 AM 10/27/2004, you wrote: IMO the emulators were a much better idea. They were more portable (i.e., they actually _got_ ported to platforms that aren't Windows), and they carried the bugs of the OS, since the bugs would be in the ROM. Carrying the bugs of the OS is a good thing, because

Re: Simulators not working like the real devices

2004-10-27 Thread Trejkaz Xaoza
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On Wed, 27 Oct 2004 22:19, Nikolai Filipov wrote: > I want to comment on the Tungsten C Simulator for example. > The real device doesn't have a Graffiti area, which leads to some > differences in the user interface (no taps in that area, etc). > > Why

Simulators not working like the real devices

2004-10-27 Thread Nikolai Filipov
I want to comment on the Tungsten C Simulator for example. The real device doesn't have a Graffiti area, which leads to some differences in the user interface (no taps in that area, etc). Why does the Tungsten C Simulator have a Graffiti area then? This makes some bugs (which happen on the real