Thanks Aaron. You are right, that's the issue.
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n 1/22/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
What is the difference in buffer size? What should I do to fix this issue?
have you written your own callback to process the WAV file?
if so, make sure that you use the 'frameSize' variable to determine
how many frames need to be writtten
What is the difference in buffer size? What should I do to fix this issue?
Thanks.
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different buffer size
On 1/21/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
My application plays WAV file (16kHz sampling rate, Mono, 16bit Big Endian)
content using Sound Stream APIs. It works fine on Treo 650, E2, T|X, T2, T3,
but it generates big static noise when it plays on new Treo 68
My application plays WAV file (16kHz sampling rate, Mono, 16bit Big Endian)
content using Sound Stream APIs. It works fine on Treo 650, E2, T|X, T2, T3,
but it generates big static noise when it plays on new Treo 680. And even I
just play silent wav files, the noise is there.
Are there any cha